You can move, rotate and scale selected elements in different ways depending on your device.
Note that you can move unselected elements.
See Basic manipulations in this Minsar Studio tutorial:
Tap on the "Reset" button on the "Adjust" menu, to reset the rotation and scale, the position won’t be impacted.
Interaction with the surrounding¶
When an element is moved, by default it collides with other scene elements, the enabled spatial mapping (the physical environment) and the virtual environment of your scene.
When an element collides with something, you can see an indication of where it would be if the collision was disabled.
If an element collides with something and you keep moving it in this direction, the moved element will go through it and the collision will be disabled.
You can also directly move elements without the collision with specific gestures depending on your device
When an element goes behind the enabled spatial mapping (the physical environment) or the virtual environment of your scene, it turns into transparent purple.
It means that the element would be occluded, meaning hidden, if you were in visit mode.
Note that you can still select it (in edit mode).
You can drag, scale and rotate the selected element(s) using multi-touch gestures.
Drag with one finger to move an element horizontally (in depth). Note that you can also directly move an unselected element.
Drag with two fingers to move an element vertically.
Pinch with two fingers to scale an element.
Rotate gesture with two fingers to rotate an element.
Tap and drag rotation handlers to rotate an element in more dimensions.
→ Tap and hold the element to move it.
Note that you can also directly move an unselected element.
→ Tap and hold a corner to scale the element.
→ Tap and hold a sphere to rotate the element.
Two handed gestures¶
You can also directly scale and rotate selected elements with a two handed gesture.
Touchpad (Magic Leap One only)¶
Use the top or down edges to move a selected element forwards and backwards:
Simple tap to be precise.
Long tap with more or less strength for continuous movement.
Use the left or right edges to scale a selected element:
Simple tap to be precise.
Long tap with more or less strength for continuous scaling.
Use the whole circle edge to rotate a selected element.
- Hold the touchpad while moving an element with the trigger to disable the collision.
Oculus Quest / Rift¶
Tilt the stick top or down to move a selected element forwards and backwards:
Tilt the stick left or right to scale a selected element:
Make circles with the stick to rotate a selected element.
Hold the grip while moving an element with the trigger of the same controller to disable the collision.