Triggers & Actions

Triggers & Actions feature allows to make your experience interactive for your visitors.

Triggers

[To be released Q3 2019]

Triggers are elements to set an interaction that will trigger an Action on something.

They can't be used alone, they must always be linked to at least an Action.

For now, they are always related to a scene element.

To add a Trigger to a scene element:

  1. Select the scene element.

  2. Use the "Add Trigger" button in the element menu.

  3. Choose a Trigger in the list. Set its options if needed.

Triggers types

Tap

The Tap Trigger is used to trigger an Action when the visitor taps on an element .

Look At / Out

The Look At Trigger is used to trigger an Action when the visitor looks at an element, meaning their gaze or screen is oriented toward the element.

The Look Out Trigger is used to trigger an Action when the visitor looks out an element, meaning their gaze or screen is no longer oriented toward the element.

Actions

Actions are elements to applied to a scene element to perform a one-time or looping action.

They can be:

  • applied alone to an element: they will be automatically triggered at the beginning of the experience.

  • linked to a Trigger to be applied only when the Trigger will be performed.

Some Actions can be used together on the same element, some can't. See Actions types section

To add an Action to a scene element:

  1. Select the scene element.

  2. Use the "Add Action" button in the element menu.

  3. Choose an Action in the list. Set its options if needed.

Actions types

Levitate

Levitate is a looping Action to make elements smoothly float in the air.

It can't be customized for now.

Pulse

Pulse is a looping Action to make elements smoothly scale bigger and smaller.

It can't be customized for now.

Rotate

Rotate is a looping Action to make elements spin round and round.

It can't be customized for now.

It can't be used with Face visitor Action as their behaviors aren't compatible.

Face visitor

Face visitor makes the element orientation follow the visitor's position.

It can't be used with Rotate Action as their behaviors aren't compatible.

To link a Trigger to an Action:

  1. Use the "Link to" button in the Trigger.

  2. Select the Action element you want to link it to.

You can also make it from an Action to a Trigger.

You can't link a Trigger to another Trigger, or an Action to another Action.

For now you can only link a Trigger to an Action on the same element. You will be able to make links between Triggers and Actions related to different elements in the scene in late 2019.