v1.21 Series
v1.21.0¶
Release: October 19th, 2020
Studio¶
User Interface & Experience¶
This release brings significant improvements to existing designs:
-
The Sign In on mobile is now slightly transparent
-
The Project Creation Flow is now fullscreen on mobile, and has a custom adaptive design tailored for immersive devices
-
The Loading Gizmo now properly faces the user, is easier to understand, and has a new overall design
-
The Zone Trigger has a new appearance, making it easier to understand and to manipulate the zone
-
The Options Panels margins have been fine-tuned
-
The Play Toggle Action and the Open URL Action both use the new Options Panels, making both of them easier to use
-
The Range Sphere's line is now thicker and therefore easier to manipulate, especially on mobile devices
-
Fixed an issue where Dropbox, Google Drive or Sketchfab wouldn't load files/assets after successful authentication
Assets¶
-
🆕 Inner 360 Images
- You can create VR projects with 360 Images.
- This release notably improves the 360 Media UX:
- The menu now has a dedicated button to select the 360 Sphere
- The default diameter is now 26 meters
- The creation flow of the 360 project now matches the one of Image Anchor projects
- The elements outside the 360 sphere are semi-occluded
- The elements inside the 360 sphere now collide with it
-
Improved default lighting: the ambient light is now gray instead of full white
-
Project thumbnails now have a background from the device's camera
-
Fixed undesired element reload upon background color change by the Creator
-
When importing a huge asset, a dialog asks the Creator whether the asset should stay big or at human-scale. Closing this dialog led to asset removal. It now sets the size to human-scale instead.
-
Improved Gizmos manipulation (easier to drag on touch devices)
Triggers & Actions¶
- Improved placement of Triggers & Actions gizmos, making them easier to see and manipulate
- Fixed an issue where the "Link To" button would disappear in some edges cases
- Fixed an issue where some Actions would incorrectly enable themselves in Preview/View modes
World Understanding¶
-
🆕 Surface Anchors are now resizable, letting the Creator decide the volume of their experiences, from table-top to room-scale.
-
🆕 Surface Anchors now automatically swap to the nearest detected surface
-
The Surface Anchor's grid is now displayed at all times
-
We now display a notification warning when the Creator attempts to move an element when its anchor is selected
-
Spatial Anchors are now split into two categories: Indoor and Outdoor
- Existing projects default to Indoor Spatial Anchors
-
Fixed various Anchor placement issues
-
Fixed Image Anchor Gizmo when in Preview & during manual placement
-
Fixed an Environment scan issue on Magic Leap One
Publish and Export¶
XR View¶
- Fix view mode text tap trigger
Spark AR (Instagram, Facebook)¶
You can see the overall Spark AR support here.
- 🆕 Hide & Reveal Actions support
- Export of Hide/Reveal to Spark AR has an issue with Text elements: only the background can be faded, while the text itself is always visible (this is due to an issue internal to Spark AR)
Portal¶
- Improved Register Form
- Improved onboarding
- Improved Profile Picture signs and feedback
- Add pairing card in the Dashboard (for immersive devices)
- Fixed aspect ratio issue with profile pictures in portrait
- Fixed user' first and last name in the Administration panel
v1.21.1¶
Release: October 21th, 2020
- Fixed glTF Animation Action UI
- Fixed Placement of Image Anchor failing in some cases
- Fixed trigger-less actions not always enabled by default
- Fixed real-time publish/export updates in the Portal and the App
v1.21.2¶
Release: October 30th, 2020
- Fixed Open URL Action UI
- Fixed download of glTF assets from Google Drive Team Drives
- The 360 Inner Image for Inner projects are resized to 4K by default (instead of 1K…)
v1.21.3¶
Release: November 11th, 2020
- Import assets from iCloud and local files on iOS
- Expanded availability of the Web AR/VR viewer
v1.21.4¶
Release: November 15th, 2020
- Temporarily disabled the creation of Spatial Anchors projects - they will be back with 1.22 due next week!